Blog Smith

Blog Smith is inspired by the myth of Hephaestus in the creation of blacksmith-like, forged materials: ideas. This blog analyzes topics that interest me: IT, politics, technology, history, education, music, and the history of religions.

Wednesday, June 3, 2015

Feminism as Pro-Islamist

BS

Anti-colon Cancer Diet

Anti-colon cancer

Course Development

The recording of the critique session is available here for anyone who wants to watch it:
https://plus.google.com/u/0/events/cdoda9jekik10o6ot525dmrn98s

And below is a collection of links (not necessarily complete) to the projects critiqued. If you have comments or questions on any of these projects, you can continue the discussion on the project threads.

mpat10323: Engineering Design Process Tutorial
Problem pitch: https://dd.edtechx.org/blog/forums/topic/engineering-design-process/
Use Case: https://dd.edtechx.org/blog/forums/topic/engineering-design-process-tutorial-use-case-scenario/
Assessment: https://dd.edtechx.org/blog/forums/topic/engineering-design-tutorial-for-teachers/

cerijones: Chatterbox (the conversation simulator)
problem pitch: https://dd.edtechx.org/blog/forums/topic/language-learning-beyond-the-classroom-for-elementary-level-students/
elevator pitch: https://dd.edtechx.org/blog/forums/topic/the-conversation-simulator/
use case: https://dd.edtechx.org/blog/forums/topic/juan-jose-and-the-conversation-simulator/
assessment plan: https://dd.edtechx.org/blog/forums/topic/chatterbox-the-conversation-simulator/

michelleful: Language Learning through Puzzle Solving
1. Problem pitch: maintaining engagement in language learning https://dd.edtechx.org/blog/forums/topic/maintaining-engagement-in-language-learning/
2. Elevator pitch: language learning through puzzle solving, inspired by the Zoombinis game
https://dd.edtechx.org/blog/forums/topic/language-learning-through-puzzle-solving/
3. Use case scenario with Alex, who’s been wanting to learn Mandarin but hasn’t found the right solution, until she finds a puzzle game that teaches Mandarin:
https://dd.edtechx.org/blog/forums/topic/language-learning-through-puzzle-solving-2/
4. Assessment plan: https://dd.edtechx.org/blog/forums/topic/language-learning-through-puzzle-solving-3/

hednhart: Tinkering with Text
Original pitch: https://dd.edtechx.org/blog/forums/topic/building-better-sentences/
Elevator pitch: https://dd.edtechx.org/blog/forums/topic/tinkering-with-text-2/
Use Case: https://docs.google.com/document/d/1TU2OMohxsNxcq1LycE_sL7xT9oGMksBIazCxcP8c_HU/edit
Assessment plan: https://docs.google.com/document/d/1vaw_-GrLu9srX8speSOQeOMzHMCuqCJg92_F4_IDwgs/edit?usp=sharing

smvogt: Fractionation
Elevator Pitch: https://dd.edtechx.org/blog/forums/topic/fractionation/
Use Case: https://dd.edtechx.org/blog/forums/topic/use-case-scenario-fractionation-2/
Assessment plan: https://dd.edtechx.org/blog/forums/topic/fractionation-assessment/

Islamic State of Boston

Robert Spencer vs. CNN, 5:31

CNN Attacks Intended Beheading Victim, 9:26

Beheader Planned Pamela Geller Attack

Islamic State in Boston, 1:47

Test

Test

NPS

http://research.scoutanalytics.com/churn/net-promoter-scores-the-good-the-bad-and-the-ugly/
http://www.clickz.com/iptac-F44E05219320-FCH1837V0GZ/S0001/535452415945525c676d69636b2e736d69746840737472617965724e544c4d446f6d61696e--1416239857--3568--1415720443--3ae7b6edf3a118867cd33b2c1d3377f7235a2c26ae533664c7481ef02637929e/http://www.clickz.com/clickz/column/1707482/whats-wrong-with-net-promoter-score
http://www.quora.com/What-is-a-good-net-promoter-score-to-have

-- 

Jersey Town Forced to Pay for Mosque

Forced

Tuesday, June 2, 2015

Surveillance Self-Defense

Self-Defense

Monday, June 1, 2015

Stop the Unpatriotic Patriot Act

Section 215

Real Talk: The Patriot Act

http://youtu.be/VOdr4lJfQIA

Duolingo

https://www.dropbox.com/s/ue55cxwrnw6crbb/duo_study.pdf?dl=0 https://www.dropbox.com/s/eg0yo16qmz090f6/Duolingo%20-%20Edson%20Diniz.pdf?dl=0

Sunday, May 31, 2015

Rand vs. Illegal Records Collection

Rand

Slow Motion Weapons

Fort Bragg

Saturday, May 30, 2015

No Mo' Alimony

No Mo

Friday, May 29, 2015

Engineer Claims Aliens are Real

Engineer

Free Speech Mohammed

Free Speech

Thursday, May 28, 2015

Wednesday, May 27, 2015

Tuesday, May 26, 2015

Man Annoys Lioness at Work

Lioness

Unit 5

11.127x Unit 5 is now live! In this unit, we’re exploring assessment and classroom integration. We’ll hear how several game developers created support materials to help teachers use their games in an educational environment. We’ll hear from an organization working to build a community of educators around game-based learning. We’ll discuss assessment and consider how games assess players and the potential for using games to measure student learning. You’ll develop an integration or assessment plan for your game and provide feedback. Don’t forget that you can still join a survey-based working group and/or affinity group. We’re also thrilled to see participants meeting in the forum and then collaborating on projects.

http://youtu.be/jtlKYjbi-r0


Welcome to Unit 5!
In this unit, we'll talk about integrating learning games into the classroom and also consider how games can be used as assessment tools. 
  • Integrating Games: Case Studies: Scot Osterweil (with Prof. Eric Klopfer), Louisa Rosenheck, Susannah Gordon-Messer, and Joel Levin discuss their experiences developing support material and helping teachers to use their games in the classroom. Jennifer Groff and Peter Stidwill talk about their work creating a community of educators around game-based learning. 
  • Asssessement & Games: Prof. Eric Klopfer talks with Prof. James Paul Gee about assessment and they explore how games provide feedback to learners.  
  • Choice-Based Assessment: Prof. Dan Schwartz explains choice-based assessment to Prof. Eric Klopfer and considers how video games can be used as assessment tools to improve teaching and learning. 
We will be reading chapters from the Mind/Shift Guide to Digital Games + Learning. Those who wish to dive deeper can read excerpts from Stealth Assessment: Measuring and Supporting Learning in Video Games by Valerie Shute and Matthew Ventura. 

Appearances by: Scot Osterweil, Louisa Rosenheck, Susannah Gordon-Messer, Jennifer Groff, Peter Stidwill, Joel Levin, James Paul Gee, Dan Schwartz
http://youtu.be/jtlKYjbi-r0
Prof. Eric Klopfer and Scot Osterweil return to Lure of the Labyrinth. Scot explains the vision for integrating Lure of the Labyrinth into the classroom and also discusses challenges faced by the project team. How will a teacher learn how to play your game? Scot mentions that it would have been helpful to have a "game-like activity" for the teacher to get aquainted with the game. Consider engaging ways you could help teachers and facilitators learn how to play your game. 





http://youtu.be/R___bVy92c4

Louisa Rosenheck, a research manager at MIT's Education Arcade, and Susannah Gordon-Messer, an education content manager at MIT's Education Arcade, are back to talk about The Radix Endeavor, specifically about how the team supported teacher use of the game. They reflect on how they responded to teacher input and figured out what resources were needed. They mention the importance and prominence of state standards in the minds of teachers. You may want to consider standards/guidelines that are in place in the environment where your game will be used. In this video, we briefly show some teacher resources created by Louisa and Susannah. If you want to see more, go here. You'll have to click on a quest (at the bottom) to see examples of connecting questions.

https://www.radixendeavor.org/resources/market-market

http://youtu.be/R___bVy92c4

Jennifer Groff, Executive Producer, and Peter Stidwill, Senior Producer, of Playful Learning, discuss their efforts to create a community of teachers interested in and passionate about using games for learning. They reflect on the wrap-around support that teachers need in order to implement games, the feedback they hear most frequently from teachers, and its implications for game designers and developers. Take note of their advice for game designers towards the end of the video (at 15:11).

http://playfullearning.com

http://youtu.be/pSghaxzLTQc

Joel Levin of MinecraftEdu talks about his experience building in supports for teachers to facilitate classroom use of Minecraft. Are there game mechanisms that will help teachers use your game in a learning environment? While you may not be able to implement them all right now, it is worth considering.

http://youtu.be/l9qRrOSI1MM

Let's take a look at teacher support for learning games. Take a look at the examples below or find your own. What feature or aspect of these guides do you find to be especially helpful for teachers working to integrate a game in their class? Why? iCivics Teach Teach with Portals - Portal & Portal 2 were not explicitly designed to be educational. MinecraftEdu Resources Lure of the Labyrinth for Educators Share your thoughts in the forum so you learn from these practices for your project.

Prof. Eric Klopfer talks with Prof. James Paul Gee at Arizona State University about assessment in schools. They discuss what it is, what it could be, and give examples of how it is handled in games. Think about how your game measures progress and provides feedback. Are there improvements you could make that would allow learners and teachers to better track and understand accomplishments?

http://youtu.be/MZxIVHCE8LA

Eric and Prof. Gee continue their conversation about assessment, explaining why and how games can fit productively in the context of a learning environment. Prof. Gee asserts that we can learn so much about the core principles of learning and teaching from video games.

http://youtu.be/lmezIMTI5v0

Prof. Eric Klopfer talks with Prof. Dan Schwartz, Stanford University, about his work on choice-based assessment and its implications for how we teach, learn, and assess. Prof. Schwartz recognizes that video games are great at giving players compelling experiences and that this can be leveraged to prepare students to learn. He describes his reboot of Space Invaders, which was designed to help students learn statistics (9:09 in the video).

http://youtu.be/hwPuC5Ik5sM

Eric continues his conversation with Prof. Schwartz, focusing on how choice-based assessment can be used to understand students' thinking for the purpose of preparing them to make their own good decisions about their learning. One project he describes allows students to practice inquiry, creative thinking, and presentation skills, while making their decisions available to mentors.

http://youtu.be/OVN2ghNpK4o

http://youtu.be/OVN2ghNpK4o

Unit 5 Reading INTEGRATING GAMES Read the chapters "How to Choose a Digital Learning Game," "Overcoming Obstacles for Using Digital Games in the Classroom," and "How Teachers Are Using Games in the Classroom" (pgs. 19-40). We chose this reading to expand your understanding of factors teachers consider when selecting a digital game and of obstacles they may face. Shapiro, Jordan, et. al. 2014. Mind/Shift Guide to Digital Games + Learning. Joan Ganz Cooney Center/KQED.

http://www.kqed.org/assets/pdf/news/MindShift-GuidetoDigitalGamesandLearning.pdf

DIVE DEEPER Read "Digital Games, Assessment, and Learning" (pgs. 17-29). Shute, Valerie and Matthew Ventura. 2013. Stealth Assessment: Measuring and Supporting Learning in Video Games. The John D. and Catherine T. MacArthur Foundation Series on Digital Media and Learning. Cambridge, MA: The MIT Press.

http://myweb.fsu.edu/vshute/pdf/Stealth_Assessment.pdf

http://youtu.be/l7OCJjShOzU

In this unit, we talked about integrating games into the classroom, with a focus on assessment as a key opportunity to provide value to learners and educators. For this assignment then, focus on one of two options. You may either: Develop an integration plan - consider how you might integrate your game into your targeted environment? Are you going to create materials to accompany it? Would you conduct workshops to help train instructors on how to use your game? Maybe a series of videos? Explain (in any format you wish) how you'll integrate your game into the target learning environment you have chosen. Include accompanying materials and/or describe them. Develop an assessment plan for one or more of the learning objectives for your game. How might you help learners and mentors/teachers understand accomplishments in the game? How can you give the right just-in-time feedback to learners or their guides? In order to answer that question, really consider what your game is asking people to do, and whether you could say anything about their learning based on how they engage with the game. Explain to the course staff and students (in any format you wish) how you will help learners and teachers understand accomplishments/progress in the game. Of course, if you wish to do both, you may, but we would prefer that you focus on one and do a thorough job. We’re in the final weeks of the course and we understand it may be hard to address all of the questions we've asked here. Ultimately, this work is for your learning and development, so do what will serve you and your project best. Peer Feedback Guidelines Provide feedback to at least three participants whose posts appear below yours. If those participants have already received feedback, look for participants who have not received any. Follow the Peer Review Feedback guidelines and consider the following: In your opinion, does the participant's integration or assessment plan seem appropriate considering the targeted group and environment? Do you have any recommendations for improving the plan? How has the participant's plan influenced your own thinking?

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Reading since summer 2006 (some of the classics are re-reads): including magazine subscriptions

  • Abbot, Edwin A., Flatland;
  • Accelerate: Technology Driving Business Performance;
  • ACM Queue: Architecting Tomorrow's Computing;
  • Adkins, Lesley and Roy A. Adkins, Handbook to Life in Ancient Rome;
  • Ali, Ayaan Hirsi, Nomad: From Islam to America: A Personal Journey Through the Clash of Civilizations;
  • Ali, Tariq, The Clash of Fundamentalisms: Crusades, Jihads, and Modernity;
  • Allawi, Ali A., The Crisis of Islamic Civilization;
  • Alperovitz, Gar, The Decision To Use the Atomic Bomb;
  • American School & University: Shaping Facilities & Business Decisions;
  • Angelich, Jane, What's a Mother (in-Law) to Do?: 5 Essential Steps to Building a Loving Relationship with Your Son's New Wife;
  • Arad, Yitzchak, In the Shadow of the Red Banner: Soviet Jews in the War Against Nazi Germany;
  • Aristotle, Athenian Constitution. Eudemian Ethics. Virtues and Vices. (Loeb Classical Library No. 285);
  • Aristotle, Metaphysics: Books X-XIV, Oeconomica, Magna Moralia (The Loeb classical library);
  • Armstrong, Karen, A History of God;
  • Arrian: Anabasis of Alexander, Books I-IV (Loeb Classical Library No. 236);
  • Atkinson, Rick, The Guns at Last Light: The War in Western Europe, 1944-1945 (Liberation Trilogy);
  • Auletta, Ken, Googled: The End of the World As We Know It;
  • Austen, Jane, Pride and Prejudice;
  • Bacevich, Andrew, The Limits of Power: The End of American Exceptionalism;
  • Baker, James A. III, and Lee H. Hamilton, The Iraq Study Group Report: The Way Forward - A New Approach;
  • Barber, Benjamin R., Jihad vs. McWorld: Terrorism's Challenge to Democracy;
  • Barnett, Thomas P.M., Blueprint for Action: A Future Worth Creating;
  • Barnett, Thomas P.M., The Pentagon's New Map: War and Peace in the Twenty-First Century;
  • Barron, Robert, Catholicism: A Journey to the Heart of the Faith;
  • Baseline: Where Leadership Meets Technology;
  • Baur, Michael, Bauer, Stephen, eds., The Beatles and Philosophy;
  • Beard, Charles Austin, An Economic Interpretation of the Constitution of the United States (Sony Reader);
  • Benjamin, Daniel & Steven Simon, The Age of Sacred Terror: Radical Islam's War Against America;
  • Bergen, Peter, The Osama bin Laden I Know: An Oral History of al Qaeda's Leader;
  • Berman, Paul, Terror and Liberalism;
  • Berman, Paul, The Flight of the Intellectuals: The Controversy Over Islamism and the Press;
  • Better Software: The Print Companion to StickyMinds.com;
  • Bleyer, Kevin, Me the People: One Man's Selfless Quest to Rewrite the Constitution of the United States of America;
  • Boardman, Griffin, and Murray, The Oxford Illustrated History of the Roman World;
  • Bracken, Paul, The Second Nuclear Age: Strategy, Danger, and the New Power Politics;
  • Bradley, James, with Ron Powers, Flags of Our Fathers;
  • Bronte, Charlotte, Jane Eyre;
  • Bronte, Emily, Wuthering Heights;
  • Brown, Ashley, War in Peace Volume 10 1974-1984: The Marshall Cavendish Encyclopedia of Postwar Conflict;
  • Brown, Ashley, War in Peace Volume 8 The Marshall Cavendish Illustrated Encyclopedia of Postwar Conflict;
  • Brown, Nathan J., When Victory Is Not an Option: Islamist Movements in Arab Politics;
  • Bryce, Robert, Gusher of Lies: The Dangerous Delusions of "Energy Independence";
  • Bush, George W., Decision Points;
  • Bzdek, Vincent, The Kennedy Legacy: Jack, Bobby and Ted and a Family Dream Fulfilled;
  • Cahill, Thomas, Sailing the Wine-Dark Sea: Why the Greeks Matter;
  • Campus Facility Maintenance: Promoting a Healthy & Productive Learning Environment;
  • Campus Technology: Empowering the World of Higher Education;
  • Certification: Tools and Techniques for the IT Professional;
  • Channel Advisor: Business Insights for Solution Providers;
  • Chariton, Callirhoe (Loeb Classical Library);
  • Chief Learning Officer: Solutions for Enterprise Productivity;
  • Christ, Karl, The Romans: An Introduction to Their History and Civilization;
  • Cicero, De Senectute;
  • Cicero, The Republic, The Laws;
  • Cicero, The Verrine Orations I: Against Caecilius. Against Verres, Part I; Part II, Book 1 (Loeb Classical Library);
  • Cicero, The Verrine Orations I: Against Caecilius. Against Verres, Part I; Part II, Book 2 (Loeb Classical Library);
  • CIO Decisions: Aligning I.T. and Business in the MidMarket Enterprise;
  • CIO Insight: Best Practices for IT Business Leaders;
  • CIO: Business Technology Leadership;
  • Clay, Lucius Du Bignon, Decision in Germany;
  • Cohen, William S., Dragon Fire;
  • Colacello, Bob, Ronnie and Nancy: Their Path to the White House, 1911 to 1980;
  • Coll, Steve, The Bin Ladens: An Arabian Family in the American Century;
  • Collins, Francis S., The Language of God: A Scientist Presents Evidence for Belief ;
  • Colorni, Angelo, Israel for Beginners: A Field Guide for Encountering the Israelis in Their Natural Habitat;
  • Compliance & Technology;
  • Computerworld: The Voice of IT Management;
  • Connolly, Peter & Hazel Dodge, The Ancient City: Life in Classical Athens & Rome;
  • Conti, Greg, Googling Security: How Much Does Google Know About You?;
  • Converge: Strategy and Leadership for Technology in Education;
  • Cowan, Ross, Roman Legionary 58 BC - AD 69;
  • Cowell, F. R., Life in Ancient Rome;
  • Creel, Richard, Religion and Doubt: Toward a Faith of Your Own;
  • Cross, Robin, General Editor, The Encyclopedia of Warfare: The Changing Nature of Warfare from Prehistory to Modern-day Armed Conflicts;
  • CSO: The Resource for Security Executives:
  • Cummins, Joseph, History's Greatest Wars: The Epic Conflicts that Shaped the Modern World;
  • D'Amato, Raffaele, Imperial Roman Naval Forces 31 BC-AD 500;
  • Dallek, Robert, An Unfinished Life: John F. Kennedy 1917-1963;
  • Daly, Dennis, Sophocles' Ajax;
  • Dando-Collins, Stephen, Caesar's Legion: The Epic Saga of Julius Caesar's Elite Tenth Legion and the Armies of Rome;
  • Darwish, Nonie, Now They Call Me Infidel: Why I Renounced Jihad for America, Israel, and the War on Terror;
  • Davis Hanson, Victor, Makers of Ancient Strategy: From the Persian Wars to the Fall of Rome;
  • Dawkins, Richard, The Blind Watchmaker;
  • Dawkins, Richard, The God Delusion;
  • Dawkins, Richard, The Selfish Gene;
  • de Blij, Harm, Why Geography Matters: Three Challenges Facing America, Climate Change, The Rise of China, and Global Terrorism;
  • Defense Systems: Information Technology and Net-Centric Warfare;
  • Defense Systems: Strategic Intelligence for Info Centric Operations;
  • Defense Tech Briefs: Engineering Solutions for Military and Aerospace;
  • Dennett, Daniel C., Breaking the Spell: Religion as a Natural Phenomenon;
  • Dennett, Daniel C., Consciousness Explained;
  • Dennett, Daniel C., Darwin's Dangerous Idea;
  • Devries, Kelly, et. al., Battles of the Ancient World 1285 BC - AD 451 : From Kadesh to Catalaunian Field;
  • Dickens, Charles, Great Expectations;
  • Digital Communities: Building Twenty-First Century Communities;
  • Doctorow, E.L., Homer & Langley;
  • Dodds, E. R., The Greeks and the Irrational;
  • Dostoevsky, Fyodor, The House of the Dead (Google Books, Sony e-Reader);
  • Dostoevsky, Fyodor, The Idiot;
  • Douglass, Elisha P., Rebels and Democrats: The Struggle for Equal Political Rights and Majority Role During the American Revolution;
  • Doyle, Sir Arthur Conan, The Hound of the Baskervilles & The Valley of Fear;
  • Dr. Dobb's Journal: The World of Software Development;
  • Drug Discovery News: Discovery/Development/Diagnostics/Delivery;
  • DT: Defense Technology International;
  • Dunbar, Richard, Alcatraz;
  • Education Channel Partner: News, Trends, and Analysis for K-20 Sales Professionals;
  • Edwards, Aton, Preparedness Now!;
  • EGM: Electronic Gaming Monthly, the No. 1 Videogame Magazine;
  • Ehrman, Bart D., Lost Christianities: The Battles for Scriptures and the Faiths We Never Knew;
  • Ehrman, Bart D., Misquoting Jesus: The Story Behind Who Changed the Bible and Why;
  • Electronic Engineering Times: The Industry Newsweekly for the Creators of Technology;
  • Ellis, Joseph J., American Sphinx: The Character of Thomas Jefferson;
  • Ellis, Joseph J., His Excellency: George Washington;
  • Emergency Management: Strategy & Leadership in Critical Times;
  • Emerson, Steven, American Jihad: The Terrorists Living Among Us;
  • Erlewine, Robert, Monotheism and Tolerance: Recovering a Religion of Reason (Indiana Series in the Philosophy of Religion);
  • ESD: Embedded Systems Design;
  • Everitt, Anthony, Augustus: The Life of Rome's First Emperor;
  • Everitt, Anthony, Cicero: The Life and Times of Rome's Greatest Politician;
  • eWeek: The Enterprise Newsweekly;
  • Federal Computer Week: Powering the Business of Government;
  • Ferguson, Niall, Civilization: The West and the Rest;
  • Ferguson, Niall, Empire: The Rise and Demise of the British World Order and the Lessons for Global Power;
  • Ferguson, Niall, The Cash Nexus: Money and Power in the Modern World, 1700-2000;
  • Ferguson, Niall, The War of the World: Twentieth-Century Conflict and the Decline of the West;
  • Feuerbach, Ludwig, The Essence of Christianity (Sony eReader);
  • Fields, Nic, The Roman Army of the Principate 27 BC-AD 117;
  • Fields, Nic, The Roman Army of the Punic Wars 264-146 BC;
  • Fields, Nic, The Roman Army: the Civil Wars 88-31 BC;
  • Finkel, Caroline, Osman's Dream: The History of the Ottoman Empire;
  • Fisk, Robert, The Great War For Civilization: The Conquest of the Middle East;
  • Forstchen, William R., One Second After;
  • Fox, Robin Lane, The Classical World: An Epic History from Homer to Hadrian;
  • Frazer, James George, The Golden Bough (Volume 3): A Study in Magic and Religion (Sony eReader);
  • Freeh, Louis J., My FBI: Bringing Down the Mafia, Investigating Bill Clinton, and Fighting the War on Terror;
  • Freeman, Charles, The Greek Achievement: The Foundations of the Western World;
  • Friedman, Thomas L. The World Is Flat: A Brief History of the Twenty-First Century Further Updated and Expanded/Release 3.0;
  • Friedman, Thomas L., The Lexus and the Olive Tree: Understanding Globalization;
  • Frontinus: Stratagems. Aqueducts of Rome. (Loeb Classical Library No. 174);
  • Fuller Focus: Fuller Theological Seminary;
  • Fuller, Graham E., A World Without Islam;
  • Gaubatz, P. David and Paul Sperry, Muslim Mafia: Inside the Secret Underworld That's Conspiring to Islamize America;
  • Ghattas, Kim, The Secretary: A Journey with Hillary Clinton from Beirut to the Heart of American Power;
  • Gibson, William, Neuromancer;
  • Gilmour, Michael J., Gods and Guitars: Seeking the Sacred in Post-1960s Popular Music;
  • Global Services: Strategies for Sourcing People, Processes, and Technologies;
  • Glucklich, Ariel, Dying for Heaven: Holy Pleasure and Suicide Bombers-Why the Best Qualities of Religion Are Also It's Most Dangerous;
  • Goldberg, Jonah, Liberal Fascism: The Secret History of the American Left, From Mussolini to the Politics of Meaning;
  • Goldin, Shmuel, Unlocking the Torah Text Vayikra (Leviticus);
  • Goldsworthy, Adrian, Caesar: Life of a Colossus;
  • Goldsworthy, Adrian, How Rome Fell: Death of a Superpower;
  • Goodman, Lenn E., Creation and Evolution;
  • Goodwin, Doris Kearns, Team of Rivals: The Political Genius of Abraham Lincoln;
  • Gopp, Amy, et.al., Split Ticket: Independent Faith in a Time of Partisan Politics (WTF: Where's the Faith?);
  • Gordon, Michael R., and Bernard E. Trainor, Cobra II: The Inside Story of the Invasion and Occupation of Iraq;
  • Government Health IT: The Magazine of Public/private Health Care Convergence;
  • Government Technology's Emergency Management: Strategy & Leadership in Critical Times;
  • Government Technology: Solutions for State and Local Government in the Information Age;
  • Grant , Michael, The Climax of Rome: The Final Achievements of the Ancient World, AD 161 - 337;
  • Grant, Michael, The Classical Greeks;
  • Grumberg, Orna, and Helmut Veith, 25 Years of Model Checking: History, Achievements, Perspectives;
  • Halberstam, David, War in a Time of Peace: Bush, Clinton, and the Generals;
  • Hammer, Reuven, Entering Torah Prefaces to the Weekly Torah Portion;
  • Hanson, Victor Davis, An Autumn of War: What America Learned from September 11 and the War on Terrorism;
  • Hanson, Victor Davis, Between War and Peace: Lessons from Afghanistan to Iraq;
  • Hanson, Victor Davis, Carnage and Culture: Landmark Battles in the Rise of Western Power;
  • Hanson, Victor Davis, How The Obama Administration Threatens Our National Security (Encounter Broadsides);
  • Hanson, Victor Davis, Makers of Ancient Strategy: From the Persian Wars to the Fall of Rome;
  • Hanson, Victor Davis, Ripples of Battle: How Wars of the Past Still Determine How We Fight, How We Live, and How We Think;
  • Hanson, Victor Davis, The End of Sparta: A Novel;
  • Hanson, Victor Davis, The Soul of Battle: From Ancient Times to the Present Day, How Three Great Liberators Vanquished Tyranny;
  • Hanson, Victor Davis, Wars of the Ancient Greeks;
  • Harnack, Adolf Von, History of Dogma, Volume 3 (Sony Reader);
  • Harris, Alex, Reputation At Risk: Reputation Report;
  • Harris, Sam, Letter to a Christian Nation;
  • Harris, Sam, The End of Faith: Religion, Terror, and the Future of Reason;
  • Hayek, F. A., The Road to Serfdom;
  • Heilbroner, Robert L., and Lester Thurow, Economics Explained: Everything You Need to Know About How the Economy Works and Where It's Going;
  • Hempel, Sandra, The Strange Case of The Broad Street Pump: John Snow and the Mystery of Cholera;
  • Hinnells, John R., A Handbook of Ancient Religions;
  • Hitchens, Christopher, God Is Not Great: How Religion Poisons Everything;
  • Hogg, Ian V., The Encyclopedia of Weaponry: The Development of Weaponry from Prehistory to 21st Century Warfare;
  • Hugo, Victor, The Hunchback of Notre Dame;
  • Humphrey, Caroline & Vitebsky, Piers, Sacred Architecture;
  • Huntington, Samuel P., The Clash of Civilizations and the Remaking of World Order;
  • Info World: Information Technology News, Computer Networking & Security;
  • Information Week: Business Innovation Powered by Technology:
  • Infostor: The Leading Source for Enterprise Storage Professionals;
  • Infrastructure Insite: Bringing IT Together;
  • Insurance Technology: Business Innovation Powered by Technology;
  • Integrated Solutions: For Enterprise Content Management;
  • Intel Premier IT: Sharing Best Practices with the Information Technology Community;
  • Irwin, Robert, Dangerous Knowledge: Orientalism and Its Discontents;
  • Jeffrey, Grant R., The Global-Warming Deception: How a Secret Elite Plans to Bankrupt America and Steal Your Freedom;
  • Jewkes, Yvonne, and Majid Yar, Handbook of Internet Crime;
  • Johnson, Chalmers, Blowback: The Costs and Consequences of American Empire;
  • Journal, The: Transforming Education Through Technology;
  • Judd, Denis, The Lion and the Tiger: The Rise and Fall of the British Raj, 1600-1947;
  • Kagan, Donald, The Peloponnesian War;
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