In fact, I think the future of the computer is impossible to predict due to the innovative uses the computer is being used for. Murray, on the other hand, provides an optimistic answer. Murray’s analysis rests on an understanding of the computer as a medium of representation with a distinct set of properties. I don't think it does.
The computer is not procedural, as she argues, but dispersive. The computer is often participatory, as she argues, but it is also just as easily isolating. One of the most interesting points of the work is the connection between research and artificial intelligence (AI) with cultural forms such as games, movies, literature, and television. The most promising of her connections is that between AI and games.
Nonetheless, Murray’s main point is that the new computer formats expand the possibilities of expression available for storytelling which has not been proven true as indicated by the failure of any major computer work to gain literary acceptance. Indeed, one of the major literary contributions of the computer age is one that for all intents and purposes predated computers. In 1984, William Gibson contributed Neuromancer which depicted the developing human-machine interface created by the widespread use of computers and computer network.