One of the more intriguing developments in the gaming world, for an educator at least, is the accurate and realistic portrayal of history in the play. One of the best is Civilization IV. To the basic game is the newest expansion pack, Beyond the Sword, the second release after the Warlords edition.
The creator, Sid Meier, did not intend to write an educational game, precisely what makes it so fun probably, although an educator can do a great deal with the game to teach history. In a recent interview, Meier notes:
I read an interesting article recently about how some teachers actually use Civilization III in their classes as a teaching tool. Would you endorse or recommend the use of Civilization III as an educational product?
Sid: There's certainly nothing in the game that's just totally, flat-out wrong. I think Civilization is a good place to learn some basic ideas about history, and to be a part of it; to make the decisions. The great thing about a game is that you're the star of it. You're actually there making the decisions. Yes, it's been used in a lot of different educational situations, and if you can get a kid interested in history through a game, that's...We certainly lead them through the Civilopedia. We let them know that there's more out there if you want to explore it.
I've heard about a lot of people who played games as a kid and have gained a lot of useful knowledge that they were able to use later in life. So I certainly encourage people to use Civilization as a way to introduce them to history and make it exciting